PvP

For all possible perks, check out Jack Queen King 3 over on light.gg

This is going to blow your mind… but JQK3 and Waking Vigil (via Dreaming City) are the only two randomly rolled 150 RPM Hand Cannons and the only other Energy HCs apart from Luna’s Howl (RIP Luna) and Not Forgotten. Its base stats are among the best of all of these with 96 AA (91+Sight) and 73 Handling! For analysis and gameplay, check out this CammyCakes review. One interesting bit that stood out: “The diffence between a max range JKQ3 and medium range one is about half a meter”. Yes for falloff that’s true, but since Range affects stickyness, it’s still got value here. For some of us (myself included), CoolGuy’s take on the JKQ3 might be more up your alley, PvP-wise: “For Crucible it isn’t necessarily bad, but it’s kind of an acquired taste.” It’s never clicked with me but some people absolutely love it. IMHO similar to Sunshot - it’s great on paper but the model is so chunky that it obscures where you’re aiming when it kicks up. Its stiff competition and model/kick funkyness are why these rolls are so narrow. It needs a lot to compete with Luna’s, Not Forgotten and Waking Vigil (which can be farmed from Menagerie with a predetermined Masterwork). The second set of these rolls is meant to be slightly more forgiving if you really want Demo and/or Snapshot.

  • (PvP) Incredibly, Hilariously Picky - 0.1% chance: Be sure to let me know how many dieties you prayed to in order to get this roll. I’d suggest also buying a lottery ticket post-haste. As much Stability and Handling as we can get.

    Barrels [ 33%]: Steadyhand HCS
    Mags    [ 25%]: Ricochet Rounds
    Perks 1 [ 16%]: Demolitionist
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 25%]: Stability MW
    
  • (PvP) Incredibly, Hilariously Picky (Sans Demo) - 0.3% chance: The first thing we’re going to do is remove Demo from the list of required perks. The roll is top-tier without it.

    Barrels [ 33%]: Steadyhand HCS
    Mags    [ 25%]: Ricochet Rounds
    Perks 1 [100%]: *
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 25%]: Stability MW
    
  • (PvP) Incredibly, Hilariously Picky (w/Handling MW) - 0.7% chance: Same as above, but we’re adding in Handling MW.

    Barrels [ 33%]: Steadyhand HCS
    Mags    [ 25%]: Ricochet Rounds
    Perks 1 [100%]: *
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 50%]: Stability MW, Handling MW
    
  • (PvP) Incredibly, Hilariously Picky (Sans Perks) - 2.1% chance: Same as above, minus Snapshot. Snapshot is terrific but it doesn’t make or break the roll.

    Barrels [ 33%]: Steadyhand HCS
    Mags    [ 25%]: Ricochet Rounds
    Perks 1 [100%]: *
    Perks 2 [100%]: *
    MWorks  [ 25%]: Stability MW
    
  • (PvP) Super Picky - 0.3% chance: Let’s reboot this set of rolls around all Stability-enhancing sights and magazines.

    Barrels [ 80%]: Truesight HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 46%]: Ricochet Rounds, Flared Magwell
    Perks 1 [ 16%]: Demolitionist
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 25%]: Stability MW
    
  • (PvP) Super Picky (Sans Demo) - 1.5% chance: The first thing we’re going to do is remove Demo from the list of required perks. The roll is solid without it.

    Barrels [ 80%]: Truesight HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 46%]: Ricochet Rounds, Flared Magwell
    Perks 1 [100%]: *
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 25%]: Stability MW
    
  • (PvP) Super Picky (w/Handling MW) - 3.1% chance: Same as above, but we’re adding in Handling MW.

    Barrels [ 80%]: Truesight HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 46%]: Ricochet Rounds, Flared Magwell
    Perks 1 [100%]: *
    Perks 2 [ 16%]: Snapshot
    MWorks  [ 50%]: Stability MW, Handling MW
    

    PvE

    For all possible perks, check out Jack Queen King 3 over on light.gg

Ehroar: “I definitely think this will be one of the best hand cannons in PvE and probably PvP in the energy slot.” In general we’re sticking with Rampage so we can throw on Rampage Spec and ride it out. Sure Swashbuckler and Surrounded + Surrounded Spec are awesome but it’s a Hand Cannon and you’re probably not punching enemies if you’re trying to work in its effective range. Those perks work better on sidearms, SMGs and shotguns. CoolGuy has a great set of rolls I’m incorporating here as well. “Very stout PvE hand cannon; top-tier.”

  • (PvE) Sparks Flying (Super Picky) - 2.0% chance: Both Demolitionist and Subistence will proc once for each Dragonfly explosion kill. Use in situations where you can one-shot enemies. Don’t forget Dragonfly Spec! Per CoolGuy, this is a rarely available combo; pick it up.

    Barrels [ 93%]: Truesight HCS, Hitmark HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 78%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds, Light Mag
    Perks 1 [ 33%]: Demolitionist, Subsistence
    Perks 2 [ 16%]: Dragonfly
    MWorks  [ 50%]: Stability MW, Handling MW
    
  • (PvE) Sparks Flying (Sans Masterworks) - 4.1% chance: Same as the above with relaxed masterworks. Neither good nor bad enough to tank or make the roll.

    Barrels [ 93%]: Truesight HCS, Hitmark HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 78%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds, Light Mag
    Perks 1 [ 33%]: Demolitionist, Subsistence
    Perks 2 [ 16%]: Dragonfly
    MWorks  [100%]: *
    
  • (PvE) The Never-Ending Reloader (Super Picky) - 2.0% chance: You’ll almost never have to reload here, because getting kills with the sustained DPS perks will give you your grenade back and using your grenade will reload the magazine.

    Barrels [ 93%]: Truesight HCS, Hitmark HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 78%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds, Light Mag
    Perks 1 [ 16%]: Demolitionist
    Perks 2 [ 33%]: Rampage, Swashbuckler
    MWorks  [ 50%]: Stability MW, Handling MW
    
  • (PvE) The Never-Ending Reloader (Sans Masterworks) - 4.1% chance: Same as the above with relaxed masterworks. Neither good nor bad enough to tank or make the roll.

    Barrels [ 93%]: Truesight HCS, Hitmark HCS, Fastdraw HCS, Steadyhand HCS
    Mags    [ 78%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds, Light Mag
    Perks 1 [ 16%]: Demolitionist
    Perks 2 [ 33%]: Rampage, Swashbuckler
    MWorks  [100%]: *